Post by account_disabled on Mar 10, 2024 5:14:44 GMT -5
There is a company that could change the way we experience the internet, if only we could go beyond its most successful product. It's called Epic Games and is known by all for being the progenitor of Fornite: Battle Royale, one of the most popular video games of recent years. But Epic Games, founded by Tim Sweeney and Mark Rein back in 1991, doesn't just produce games and has very ambitious plans. To get an idea of the complexity of the Epic world just look at this diagram created by Matthew Ball & Jacob Novok, who also wrote a splendid essay on the topic.
Epic's strategy is based on six elements: Unreal Engine , a game India Mobile Number Data engine that licenses to those who want to produce complex graphical environments Fortnite , a game with over 350 million subscribers Game Studio , a house for autonomous game production Epic Games Publishing , a company that finances the production, marketing, and distribution of its own and independent developers' games Epic Games Store , an online store for the distribution of one's own and others' games. This is a strategic piece because today video games can only be purchased online. But being on the digital shelf of Steam, Apple Store or Play Store costs money, typically 30% of sales. That's why Sweeney started a legal battle against Apple and created his own store (which only keeps 12%) Epic Online Services , a company that provides the services needed to make modern games work (and does it for free).
These include: account management, authentication and security, communication between players, achievements, leaderboards and statistics, analytics and version management. But let's take a closer look at the peculiarities of the two most valuable pieces of this puzzle: Unreal and Fortnite. Unreal Engine At the center of everything is "Unreal Engine", a game engine or a software platform that manages decision-making logic, rules, physics, sounds, visualization and everything that happens in a video game or in any world digital. Today's games are so complex that most producers and developers rely on a third-party engine, because it would be too expensive to start from scratch, reinventing the wheel.
Epic's strategy is based on six elements: Unreal Engine , a game India Mobile Number Data engine that licenses to those who want to produce complex graphical environments Fortnite , a game with over 350 million subscribers Game Studio , a house for autonomous game production Epic Games Publishing , a company that finances the production, marketing, and distribution of its own and independent developers' games Epic Games Store , an online store for the distribution of one's own and others' games. This is a strategic piece because today video games can only be purchased online. But being on the digital shelf of Steam, Apple Store or Play Store costs money, typically 30% of sales. That's why Sweeney started a legal battle against Apple and created his own store (which only keeps 12%) Epic Online Services , a company that provides the services needed to make modern games work (and does it for free).
These include: account management, authentication and security, communication between players, achievements, leaderboards and statistics, analytics and version management. But let's take a closer look at the peculiarities of the two most valuable pieces of this puzzle: Unreal and Fortnite. Unreal Engine At the center of everything is "Unreal Engine", a game engine or a software platform that manages decision-making logic, rules, physics, sounds, visualization and everything that happens in a video game or in any world digital. Today's games are so complex that most producers and developers rely on a third-party engine, because it would be too expensive to start from scratch, reinventing the wheel.